Hi Pros,
I get a strange exception when I try to render an ibl in my mentalray-standalone-scene, here is the error-log:
MSG 0.0 info : mental ray, version 3.10.1.4
MSG 0.0 info : use -copyright option to view copyright and terms of use.
MSG 0.0 info : License servers: autodesk-liccae.in.EDAG.vwg, autodesk1-liccae.in.EDAG.vwg, autodesk2-liccae.in.EDAG.vwg
MSG 0.0 progr: Running 4 render threads
MSG 0.0 4 MB info : version 3.10.1.4, Jan 31 2012, revision 165283
MI 0.0 6 MB progr: reading startup file "C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/rayrc"
MI 0.0 6 MB progr: parsing file C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/rayrc
MSG 0.0 6 MB info : no ray hosts file .ray3hosts or .rayhosts
MI 0.0 6 MB progr: parsing file H:\Daten\Digitaler_Karosseriebau_VSC\02_data\12070 4\Rendering\geometrieuntersuchung_IBL\kugel_quader _ibl.mi
LINK 0.0 6 MB progr: loaded shader library AdskShaderSDK.dll (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/AdskShaderSDK.dll)
LINK 0.0 6 MB progr: loaded shader library MayaShaders.dll (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/MayaShaders.dll)
LINK 0.0 6 MB progr: loaded shader library mayabase.dll (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/mayabase.dll)
LINK 0.0 6 MB progr: loaded shader library base.dll (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/base.dll)
LINK 0.0 6 MB progr: loaded shader library architectural.so (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/architectural.dll)
LINK 0.0 6 MB progr: loaded shader library paint.so (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/paint.dll)
LINK 0.0 6 MB progr: loaded shader library subsurface.so (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/subsurface.dll)
LINK 0.0 6 MB progr: loaded shader library base.so (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/base.dll)
LINK 0.0 6 MB progr: loaded shader library physics.so (C:\Program Files\Autodesk\mrstand3.10.1-adsk2013\bin/../shaders/bin/physics.dll)
MI 0.0 7 MB info : wallclock 0:00:00.81 for mi scene file parsing
MI 0.0 7 MB info : current mem usage 7 MB, max mem usage 8 MB
MEM 0.2 7 MB info : physical memory detected: total 8191 MB, free 4888 MB
MEM 0.2 7 MB info : virtual memory limit set to 4888 MB
SCEN 0.2 7 MB progr: begin scene preprocessing for frame 1
SCEN 0.2 8 MB info : 5 geometry leaf instances (3 scheduled, 0 cached, 2 shared)
PHEN 0.2 14 MB fatal 051500: interrupted by exception code 0xc0000005 (access violation)
SCEN 0.2 8 MB info : 5 light leaf instances
PHEN 0.4 14 MB fatal 051500: interrupted by exception code 0xc0000005 (access violation)
PHEN 0.3 14 MB fatal 051500: interrupted by exception code 0xc0000005 (access violation)
SCEN 0.2 8 MB info : PHEN 0.5 14 MB fatal 051500: interrupted by exception code 0xc0000005 (access violation)
wallclock 0:00:00.00 for scene preprocessing
SCEN 0.2 8 MB info : current mem usage 8 MB, max mem usage 9 MB
RC 0.2 9 MB info : scene extent: (-2000.32,-10887.30,-500.32) : (2000.32,4962.64,2000.04)
RC 0.2 9 MB info :
….
The rendering than stops. Can you help me out?
Here is the test-scene as download:
Any tip is more than welcome!!!!
cheers, 5inch


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