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Thread: Mental Ray Distributed Rendering issues

  1. #1
    Join Date
    Apr 2012
    Location
    Istanbul, Turkey
    Posts
    10

    Default Mental Ray Distributed Rendering issues

    There were artifacts on the render image like in the picture when I tried distributed bucket rendering. Horizontal lines along the edges of UVW MAP tile.



    I decided to render the same scene on the slave machine on its own, but the same thing happened, so the problem is not DBR.

    I double checked every setting I change during DBR and I figured out that it happens when "Use mental ray map manager" option is enabled. (I thought it s recommended for DBR so always enable it as a second nature)

    My problem is solved however I'm curious: Is there any known reason for this?
    Last edited by Byteman; July 28th, 2012 at 17:46.

  2. #2
    Join Date
    Jan 2009
    Location
    Berlin/Germany
    Posts
    576

    Default

    Quote Originally Posted by Byteman View Post
    I decided to render the same scene on the slave machine on its own, but the same thing happened
    Is it possible that your slave machine software is not up-to-date, like not matching exactly the version on the master ?

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