I'm an artist, just jumping in to some Mental Mill. I was wondering how/if its possible to either render the wireframe for use in a material, and/or create faceted edges?
I'm trying to attempt a papercraft like shader, and either bumping out the edges, or just making the faces faceted would be wonderful. I know the models could just be exported with faceted normals, but I wanted to see if it can be done in the material.
Thanks!


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