View Full Version : mental mill - Export

  1. cubemap trouble
  2. Mental mill is Unified Shader Creative Solution?
  3. rendering cgFx in Maya
  4. Getting a Mental Mill Shader network to render in Maya?
  5. Can't load CgFX file into Maya
  6. .dds HDRI Based Lighting
  7. Real-Time Reflections?
  8. transparency and emission color
  9. export to CATIA
  10. Converting CGFX to ColladaFX in FXC 2
  11. Optimally sized variables
  12. mi and dll extention
  13. How to export CGFX work for motionbuilder7.5?
  14. Light coordinate system:world
  15. Catia V5 r16 and mental mill
  16. CGFX In Maya 8.5 Is Pink
  17. CgFX Swatches in Hypershade
  18. Is there virtools/q3d exporter in mental mill?
  19. normal invert on .fx
  20. Export in Mental Mill to Maya
  21. Exporting Phenomenon for 3dsmax
  22. Directional light export problem
  23. Problem with exporting mental mill shaders with directional and planar lights to Maya
  24. Export Mental Ray mi file
  25. Exporting CGFX shaders into maya2008
  26. msl export to reality server?
  27. the "3dsmax" Export Format is missing!!!
  28. Export to XSI
  29. Import from FX Composer
  30. alpha displaying problem in XSI
  31. xsi issue noise artifacts appearing in mm shader
  32. CGFX won't load in Maya 7.0
  33. Maya Z to Y axis problem
  34. autodesk shaders in mentalmill
  35. Export shader with several lights to GLSL...
  36. GLSL gl_LightSourceParamters and other defaults
  37. Mental Mill Export For Unity
  38. switch and int exporting to cgfx NVSG
  39. two sided cgfx
  40. Maya File Won't Re-open
  41. UIName
  42. Where are the metallic paint, easy metallic, etc shaders from the cgchannel-post?
  43. Mental Mill Artist Edition no export button
  44. two sided cgfx
  45. 3D max MM shader renders black
  46. Exporting from the Artists Edition
  47. Maya 2008 can't seem to get lights.
  48. Using MentalMill Shaders (.fx files) with VRML?
  49. Is Render To Texture (Max 2010) of a Mental Mill material an unsupported feature?
  50. How to export world light to CgFX?
  51. Export to Pro/E
  52. Spherical Env Map texture rotates by 90 degree
  53. Spherical env map causes edge between textures
  54. XMSL in 3ds Max 2011
  55. mentalmill 1.1 to 1.0
  56. Export missing environment map
  57. How to deal with pipelines and shaders
  58. 3ds Max 2011 Slate Export does not work
  59. GLSL support in Maya - how to display Mental Mill-created GLSL shaders
  60. mental mill for 3DEngines
  61. Defining Technique's
  62. Texture Coordinates
  63. Need SomeHelp!!
  64. Expose tiling parameters for a texture in 3ds max
  65. trouble exporting shaders to Maya
  66. MentalMill to iOS
  67. Custom MetaSL nodes and 3ds max 2012.
  68. Any plans to support DirectX 10/11 export in the future?
  69. Adjusted texture coordinates doesn't render properly in 3dsmax 2012
  70. Power function fail
  71. Maya 2011 Phenomenon problem
  72. Export 2 Maya
  73. Exporting MM1.2 to Maya