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NVIDIA Advanced Rendering Forum: mental mill - Open Forum

  1. Lightbulb Sticky Thread Sticky: Effects with mental mill - Lesson one

    Started by ruediger, September 3rd, 2007 14:35
    • Replies: 7
    • Views: 18,984
    April 17th, 2009, 09:20 Go to last post
  2. Sticky Thread Sticky: mental mill 1.2 - release and download

    Started by ruediger, January 24th, 2013 15:35
    2 Pages
    1 2
    • Replies: 16
    • Views: 55,401
    January 9th, 2014, 18:10 Go to last post
  1. Available Demo / Prices ?

    Started by Seeda, May 12th, 2007 10:25
    • Replies: 1
    • Views: 3,434
    May 14th, 2007, 11:15 Go to last post
  2. Video Tutorials would be helpful to learn navigation

    Started by Jol, May 14th, 2007 13:31
    • Replies: 1
    • Views: 3,062
    May 14th, 2007, 13:46 Go to last post
  3. When can the mental mill Artist Edition get

    Started by shengyuqi, May 15th, 2007 02:45
    • Replies: 1
    • Views: 3,202
    May 15th, 2007, 13:33 Go to last post
  4. Thumbs up awesome

    Started by Talisman, June 18th, 2007 15:15
    • Replies: 9
    • Views: 5,815
    June 19th, 2007, 17:20 Go to last post
  5. Transparency

    Started by Talisman, June 20th, 2007 19:30
    • Replies: 7
    • Views: 5,494
    June 21st, 2007, 19:32 Go to last post
  6. Texture lookup for shading

    Started by poopinmymouth, June 27th, 2007 15:24
    • Replies: 4
    • Views: 3,381
    June 29th, 2007, 12:27 Go to last post
  7. Not able to get rendered previews

    Started by khjeldnes, July 3rd, 2007 12:30
    • Replies: 3
    • Views: 2,792
    July 4th, 2007, 17:15 Go to last post
  8. The missing node - Normals offset UV

    Started by frenchfaso, July 4th, 2007 14:55
    • Replies: 2
    • Views: 3,103
    July 5th, 2007, 02:34 Go to last post
  9. teapot geometry preview

    Started by Puppet, July 5th, 2007 09:21
    • Replies: 2
    • Views: 3,170
    July 5th, 2007, 10:44 Go to last post
  10. Mental Mill A.E cant be used for Mental Ray ?

    Started by Seeda, July 4th, 2007 16:28
    • Replies: 5
    • Views: 4,103
    July 5th, 2007, 11:45 Go to last post
  11. Hardware requirements ?

    Started by Seeda, July 5th, 2007 13:50
    • Replies: 7
    • Views: 7,567
    July 6th, 2007, 09:44 Go to last post
    • Replies: 4
    • Views: 4,596
    July 9th, 2007, 13:44 Go to last post
  12. Vertex / Geometry shaders

    Started by MarkSnoswell, July 9th, 2007 05:49
    • Replies: 3
    • Views: 3,618
    July 9th, 2007, 17:03 Go to last post
  13. Light Direction Vector

    Started by woctordu, July 22nd, 2007 04:54
    • Replies: 4
    • Views: 4,435
    July 24th, 2007, 09:28 Go to last post
  14. Have no cross node??

    Started by shengyuqi, July 23rd, 2007 07:58
    • Replies: 4
    • Views: 3,133
    July 24th, 2007, 13:56 Go to last post
  15. blurring

    Started by woctordu, July 25th, 2007 08:29
    • Replies: 4
    • Views: 3,732
    July 29th, 2007, 21:14 Go to last post
  16. Blending environment cube maps

    Started by woctordu, July 29th, 2007 21:40
    • Replies: 1
    • Views: 2,887
    July 30th, 2007, 13:47 Go to last post
  17. Uv texture coordinates

    Started by kabab, August 17th, 2007 08:59
    • Replies: 7
    • Views: 7,086
    August 23rd, 2007, 15:27 Go to last post
  18. Cgfx

    Started by woctordu, August 2nd, 2007 07:27
    • Replies: 4
    • Views: 3,668
    August 31st, 2007, 10:07 Go to last post
  19. Arrow Pixel 2.0 convention in Vienna, 8-9th Sept.

    Started by ruediger, September 5th, 2007 16:02
    • Replies: 0
    • Views: 2,087
    September 5th, 2007, 16:02 Go to last post

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