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NVIDIA Advanced Rendering Forum: mental mill - Open Forum

  1. Sticky Thread Sticky: mental mill 1.2 - release and download

    Started by ruediger, January 24th, 2013 15:35
    2 Pages
    1 2
    • Replies: 16
    • Views: 54,962
    January 9th, 2014, 18:10 Go to last post
  2. Lightbulb Sticky Thread Sticky: Effects with mental mill - Lesson one

    Started by ruediger, September 3rd, 2007 14:35
    • Replies: 7
    • Views: 18,838
    April 17th, 2009, 09:20 Go to last post
  1. Generator_Water_Normal + Env Cube

    Started by pdq, October 2nd, 2007 22:59
    • Replies: 3
    • Views: 2,700
    November 8th, 2007, 16:54 Go to last post
  2. particle effects

    Started by woctordu, November 4th, 2007 11:33
    • Replies: 1
    • Views: 2,033
    November 8th, 2007, 16:42 Go to last post
  3. Multiply a texture map by a scale factor?

    Started by pdq, November 4th, 2007 22:28
    • Replies: 1
    • Views: 1,969
    November 7th, 2007, 17:44 Go to last post
  4. (How ?) conversion from maya to cgfx using MMAE

    Started by Jae-Ho Lee, November 2nd, 2007 03:24
    • Replies: 0
    • Views: 1,856
    November 2nd, 2007, 03:24 Go to last post
  5. Mental Mill Artist Edition help

    Started by Cobalt, October 30th, 2007 18:39
    • Replies: 1
    • Views: 2,041
    October 31st, 2007, 18:06 Go to last post
    • Replies: 5
    • Views: 4,154
    October 28th, 2007, 22:23 Go to last post
  6. Virtools

    Started by victorhugojuice, October 19th, 2007 23:53
    • Replies: 2
    • Views: 2,354
    October 23rd, 2007, 22:40 Go to last post
  7. Question Compile Error with the Relief node in Mental mill

    Started by Jontti, October 18th, 2007 08:43
    • Replies: 1
    • Views: 2,017
    October 22nd, 2007, 18:09 Go to last post
  8. Unhappy preview normal map In maya

    Started by ionian, October 14th, 2007 10:35
    • Replies: 4
    • Views: 3,360
    October 18th, 2007, 16:46 Go to last post
  9. Any way to assign which mip map level to use?

    Started by Mandrake P., October 14th, 2007 10:20
    • Replies: 0
    • Views: 2,049
    October 14th, 2007, 10:20 Go to last post
  10. Help with UV Tricks

    Started by woctordu, October 1st, 2007 10:15
    • Replies: 3
    • Views: 2,559
    October 8th, 2007, 11:38 Go to last post
  11. multiple uv coordinates

    Started by deece, October 6th, 2007 02:49
    • Replies: 1
    • Views: 2,369
    October 8th, 2007, 11:30 Go to last post
  12. How to export with support for any type of lights?

    Started by Rakkar, September 29th, 2007 19:02
    • Replies: 1
    • Views: 1,983
    October 5th, 2007, 17:23 Go to last post
  13. Illumination problem

    Started by SiS-Shadowman, September 24th, 2007 16:38
    • Replies: 3
    • Views: 3,302
    September 25th, 2007, 20:02 Go to last post
  14. Question Spheremapping looks stwisted

    Started by weatx, September 18th, 2007 21:45
    • Replies: 3
    • Views: 3,322
    September 20th, 2007, 18:51 Go to last post
  15. Question Need help with simple spheremap shader

    Started by weatx, September 10th, 2007 05:48
    • Replies: 7
    • Views: 5,845
    September 18th, 2007, 18:45 Go to last post
  16. Strange behaviour of point lights

    Started by woctordu, August 22nd, 2007 09:14
    • Replies: 4
    • Views: 2,827
    September 18th, 2007, 18:15 Go to last post
  17. Question How to do a blend alpha?

    Started by Jontti, September 18th, 2007 13:02
    • Replies: 1
    • Views: 2,424
    September 18th, 2007, 16:20 Go to last post
  18. Converting Camera Space into Object Space?

    Started by DCalabrese, August 20th, 2007 20:50
    • Replies: 3
    • Views: 5,829
    September 17th, 2007, 10:05 Go to last post
  19. License and Comercial question

    Started by bucka, September 11th, 2007 03:29
    • Replies: 1
    • Views: 2,310
    September 14th, 2007, 09:35 Go to last post

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