Page 1 of 35 12311 ... LastLast
Threads 1 to 20 of 681

NVIDIA Advanced Rendering Forum: Open Discussion

General discussion of mental ray topics

  1. Cool Sticky Thread Sticky: mental ray 3.12 GI GPU prototype

    Started by steve, July 7th, 2014 01:14
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 31,030
    September 29th, 2016, 20:28 Go to last post
  2. Poll Sticky Thread Sticky: Poll: Displacement and Geometry Type Usage

    Started by bart, January 9th, 2007 18:24
    2 Pages
    1 2
    • Replies: 14
    • Views: 17,292
    February 7th, 2013, 23:34 Go to last post
  3. Sticky Thread Sticky: Welcome to the mental ray User Group forum

    Started by bart, October 21st, 2000 02:01
    • Replies: 3
    • Views: 10,045
    January 16th, 2015, 05:44 Go to last post
  4. Sticky Thread Sticky: Light Path Expressions

    Started by bart, August 20th, 2015 18:28
    • Replies: 4
    • Views: 4,159
    September 2nd, 2015, 21:34 Go to last post
  5. Sticky Thread Sticky: Launching NVIDIA mental ray for Maya

    Started by bart, December 7th, 2016 01:23
    • Replies: 1
    • Views: 2,134
    December 7th, 2016, 18:11 Go to last post
    • Replies: 0
    • Views: 1,722
    November 21st, 2017, 09:53 Go to last post
  6. Exclamation Sticky Thread Sticky: Mental Ray forum going to be closed

    Started by steve, May 3rd, 2019 18:09
    mental ray
    • Replies: 2
    • Views: 1,003
    June 11th, 2019, 00:49 Go to last post
  1. Irradiance Particles

    Started by bart, September 25th, 2008 22:54
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 60,082
    February 7th, 2010, 21:10 Go to last post
  2. Unified Sampling in 3.9

    Started by rawalanche, March 1st, 2011 19:36
    16 Pages
    1 2 3 ... 16
    • Replies: 159
    • Views: 53,338
    June 16th, 2011, 15:58 Go to last post
  3. Vray and Mental Ray

    Started by imensah, January 20th, 2009 07:31
    2 Pages
    1 2
    • Replies: 15
    • Views: 41,771
    February 25th, 2011, 09:59 Go to last post
    • Replies: 44
    • Views: 29,882
    August 24th, 2012, 18:15 Go to last post
  4. Hi (I am not a bot) and Access the Mila Shader

    Started by shanemarks, March 12th, 2013 05:37
    12 Pages
    1 2 3 ... 12
    • Replies: 117
    • Views: 28,771
    May 8th, 2014, 19:13 Go to last post
  5. nVidia and mental images...?

    Started by svv3d, May 26th, 2011 11:24
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 25,503
    May 31st, 2011, 08:37 Go to last post
  6. FG adding additional points in 2nd pass

    Started by subaqua, November 25th, 2005 09:24
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 22,746
    January 21st, 2006, 17:27 Go to last post
  7. Builti in IBL - new feature in 3.7.50.11?

    Started by rlevene, August 11th, 2009 15:13
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 22,641
    February 19th, 2010, 00:02 Go to last post
  8. mental ray at Siggraph 2012

    Started by bnrayner, July 1st, 2012 17:04
    5 Pages
    1 2 3 ... 5
    mental ray, siggraph, users
    • Replies: 47
    • Views: 21,467
    August 31st, 2012, 23:05 Go to last post
  9. Lightbulb Rombo.tools: GGX, HosekWilkie sky, ThickLens and much more..

    Started by maxt, April 8th, 2016 15:53
    8 Pages
    1 2 3 ... 8
    • Replies: 75
    • Views: 21,005
    October 27th, 2017, 00:17 Go to last post
  10. Unified Sampling simplified

    Started by bart, January 25th, 2012 01:57
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 18,652
    November 1st, 2012, 04:30 Go to last post
  11. mr equivalent of brickmap?

    Started by 1armedScissor, August 21st, 2008 15:45
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 17,787
    October 2nd, 2009, 15:47 Go to last post
  12. Make an object to emit light!!

    Started by Kentzin, September 18th, 2009 23:53
    • Replies: 3
    • Views: 17,430
    March 3rd, 2011, 22:24 Go to last post
  13. Post War of opinions - mental ray past, present, and future

    Started by Remydrh, July 11th, 2012 19:53
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 17,026
    August 22nd, 2012, 22:40 Go to last post
  14. importons and irradiance particles - resolution affecting lightning

    Started by Zxx, February 9th, 2012 05:39
    6 Pages
    1 2 3 ... 6
    • Replies: 57
    • Views: 16,938
    May 16th, 2012, 17:41 Go to last post
  15. Gamma correction and contrast threshold

    Started by imported_mike, August 11th, 2005 01:01
    2 Pages
    1 2
    • Replies: 15
    • Views: 16,899
    September 5th, 2005, 18:09 Go to last post
  16. Ggx microfacet model BRDF

    Started by jolbertoquini, September 9th, 2014 18:28
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 16,781
    May 6th, 2016, 19:11 Go to last post
  17. Question MentalRay 3.12 - Maya 2015

    Started by MiniZun, March 19th, 2014 14:49
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 16,539
    June 3rd, 2014, 20:49 Go to last post
  18. Mia glossiness, Area Light and MentalRay discussion

    Started by MiniZun, July 10th, 2012 16:39
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 15,739
    October 31st, 2013, 15:03 Go to last post
  19. Mental Ray and CUDA - only rumors or great future?

    Started by skiigor, February 25th, 2009 13:59
    2 Pages
    1 2
    • Replies: 13
    • Views: 15,549
    July 21st, 2010, 05:17 Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •