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NVIDIA Advanced Rendering Forum: Open Discussion

General discussion of mental ray topics

  1. Exclamation Sticky Thread Sticky: Mental Ray forum going to be closed

    Started by steve, May 3rd, 2019 18:09
    mental ray
    • Replies: 2
    • Views: 3,718
    June 11th, 2019, 00:49 Go to last post
    • Replies: 0
    • Views: 1,797
    November 21st, 2017, 09:53 Go to last post
  2. Sticky Thread Sticky: Launching NVIDIA mental ray for Maya

    Started by bart, December 7th, 2016 01:23
    • Replies: 1
    • Views: 2,975
    December 7th, 2016, 18:11 Go to last post
  3. Cool Sticky Thread Sticky: mental ray 3.12 GI GPU prototype

    Started by steve, July 7th, 2014 01:14
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 32,842
    September 29th, 2016, 20:28 Go to last post
  4. Sticky Thread Sticky: Light Path Expressions

    Started by bart, August 20th, 2015 18:28
    • Replies: 4
    • Views: 4,806
    September 2nd, 2015, 21:34 Go to last post
  5. Sticky Thread Sticky: Welcome to the mental ray User Group forum

    Started by bart, October 21st, 2000 02:01
    • Replies: 3
    • Views: 11,170
    January 16th, 2015, 05:44 Go to last post
  6. Poll Sticky Thread Sticky: Poll: Displacement and Geometry Type Usage

    Started by bart, January 9th, 2007 18:24
    2 Pages
    1 2
    • Replies: 14
    • Views: 18,013
    February 7th, 2013, 23:34 Go to last post
  1. Aliasing and color correction (linear workflow)?

    Started by Mantis, November 19th, 2012 00:56
    • Replies: 1
    • Views: 1,617
    November 19th, 2012, 08:15 Go to last post
  2. Manipulate number of shadow rays between render stages?

    Started by haggi, October 31st, 2012 11:31
    • Replies: 6
    • Views: 2,515
    November 18th, 2012, 13:18 Go to last post
    • Replies: 2
    • Views: 1,494
    November 7th, 2012, 22:43 Go to last post
  3. Maya Linear HDRs and tonemapped LDRs setup

    Started by 5inch, September 5th, 2012 09:16
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,701
    November 6th, 2012, 11:09 Go to last post
  4. unified sampling limitations? (maya 2013)

    Started by lbatek, November 5th, 2012 22:35
    • Replies: 0
    • Views: 1,122
    November 5th, 2012, 22:35 Go to last post
  5. misss_mia_skin2_surface_phen rendering White

    Started by mfitzpatrick, November 5th, 2012 05:31
    • Replies: 0
    • Views: 986
    November 5th, 2012, 05:31 Go to last post
  6. Thumbs up LPE and multipass

    Started by bart, September 25th, 2012 20:13
    • Replies: 9
    • Views: 4,668
    November 2nd, 2012, 20:54 Go to last post
  7. Unified Sampling simplified

    Started by bart, January 25th, 2012 01:57
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 18,872
    November 1st, 2012, 04:30 Go to last post
  8. Maya 2013 vs. 2013.5 photometric rendering issue

    Started by mbroeska, October 19th, 2012 18:55
    • Replies: 6
    • Views: 3,196
    October 30th, 2012, 20:53 Go to last post
  9. particle map iterator

    Started by haggi, October 30th, 2012 15:31
    • Replies: 0
    • Views: 1,048
    October 30th, 2012, 15:31 Go to last post
  10. Local TIF = mr crash

    Started by Puppet, October 24th, 2012 13:28
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,790
    October 26th, 2012, 17:23 Go to last post
    • Replies: 0
    • Views: 1,888
    October 18th, 2012, 03:58 Go to last post
  11. user_ibl_rect

    Started by sherridge101, October 5th, 2012 13:02
    • Replies: 2
    • Views: 1,870
    October 8th, 2012, 14:59 Go to last post
  12. Old version of Mental Ray

    Started by Outdated, September 11th, 2012 01:04
    • Replies: 1
    • Views: 1,477
    October 2nd, 2012, 16:26 Go to last post
  13. imf_copy with exr "zips" compression?

    Started by rlevene, September 25th, 2012 16:30
    • Replies: 7
    • Views: 2,893
    October 1st, 2012, 15:49 Go to last post
  14. Lightbulb ies spot light and bsdf architectural

    Started by LaciLaci, September 22nd, 2012 12:57
    light ies bsdf glossy
    • Replies: 1
    • Views: 1,520
    October 1st, 2012, 15:23 Go to last post
  15. Texture projection with motion blur

    Started by orzelcg, September 10th, 2012 22:14
    • Replies: 5
    • Views: 2,555
    October 1st, 2012, 15:16 Go to last post
  16. Red face patches of light appeared

    Started by salvahood, September 25th, 2012 18:30
    • Replies: 1
    • Views: 1,198
    September 25th, 2012, 19:12 Go to last post
    • Replies: 5
    • Views: 2,550
    September 24th, 2012, 06:10 Go to last post
  17. Ur render engine...

    Started by Dariusz, September 3rd, 2012 12:41
    • Replies: 8
    • Views: 3,704
    September 22nd, 2012, 17:06 Go to last post

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