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NVIDIA Advanced Rendering Forum: 3ds max

3ds max specific mental ray topics

  1. Sticky Thread Sticky: Updating 3ds Max 2017 for Pascal GPUs (for Iray)

    Started by Phillip Miller, February 3rd, 2017 22:51
    • Replies: 0
    • Views: 4,830
    February 3rd, 2017, 22:51 Go to last post
  2. Cool Sticky Thread Sticky: 3ds Max 2015 and mental ray GI GPU prototype

    Started by steve, July 7th, 2014 00:49
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 19,769
    December 2nd, 2015, 05:15 Go to last post
  3. Cool Sticky Thread Sticky: 3dsMax 2014 and mental ray AO on the GPU

    Started by steve, July 19th, 2013 15:39
    • Replies: 7
    • Views: 19,547
    November 21st, 2014, 19:03 Go to last post
    • Replies: 4
    • Views: 1,602
    May 1st, 2012, 19:30 Go to last post
    • Replies: 4
    • Views: 3,472
    April 29th, 2012, 11:37 Go to last post
  1. glowing panels - suggest approach?

    Started by saltflats, April 11th, 2012 20:36
    • Replies: 1
    • Views: 2,187
    April 26th, 2012, 09:09 Go to last post
  2. Render Optimizer V1 build(20110523)

    Started by thorsten hartmann, May 27th, 2011 09:24
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 14,512
    April 24th, 2012, 13:48 Go to last post
  3. Mental ray problem with render

    Started by blaz11, March 23rd, 2012 17:49
    • Replies: 2
    • Views: 2,442
    March 30th, 2012, 19:37 Go to last post
  4. Too much grain & artifacts...

    Started by Dionisio, October 21st, 2009 11:33
    2 Pages
    1 2
    • Replies: 18
    • Views: 19,498
    March 22nd, 2012, 19:02 Go to last post
  5. Problem of Shadow Map & Assembly

    Started by anders0821, February 23rd, 2012 04:36
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,960
    March 20th, 2012, 09:10 Go to last post
  6. Displacement and UV mapping problems

    Started by blank..., February 20th, 2012 07:36
    • Replies: 3
    • Views: 2,262
    February 21st, 2012, 10:25 Go to last post
  7. Hair&Fur translation times with maps

    Started by mrstardust, January 17th, 2012 10:00
    2 Pages
    1 2
    • Replies: 11
    • Views: 5,183
    February 1st, 2012, 22:43 Go to last post
  8. Center point direct light emission from area lights

    Started by JeffPatton, September 9th, 2011 07:49
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 10,524
    January 27th, 2012, 17:27 Go to last post
    • Replies: 1
    • Views: 5,476
    January 27th, 2012, 16:00 Go to last post
  9. Userdata of SceneOptions

    Started by toshi, January 17th, 2012 14:24
    • Replies: 2
    • Views: 1,407
    January 19th, 2012, 06:18 Go to last post
  10. interior lighting for skyscraper

    Started by nardo1221, January 9th, 2012 17:03
    • Replies: 3
    • Views: 2,028
    January 17th, 2012, 10:05 Go to last post
  11. Mental Ray Rendering Issue

    Started by McDoodle, December 28th, 2011 14:01
    • Replies: 3
    • Views: 2,638
    January 11th, 2012, 10:36 Go to last post
  12. IBL + 3d motion blur in 3ds max 2012

    Started by Braiz, December 14th, 2011 11:19
    • Replies: 2
    • Views: 2,443
    December 14th, 2011, 13:39 Go to last post
  13. IBL in 3ds max 2011

    Started by Wobi, April 6th, 2010 12:20
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 23,638
    December 10th, 2011, 08:36 Go to last post
  14. mental ray fatal error

    Started by Afcggraphic, November 17th, 2011 10:08
    • Replies: 1
    • Views: 1,731
    November 25th, 2011, 15:54 Go to last post
  15. Glossiness noise reduction

    Started by mrstardust, November 15th, 2011 14:09
    • Replies: 1
    • Views: 3,747
    November 17th, 2011, 17:33 Go to last post
  16. Mental ray long delay problem

    Started by Afcggraphic, November 16th, 2011 16:47
    • Replies: 0
    • Views: 1,353
    November 16th, 2011, 16:47 Go to last post
  17. NaN Errors on Environment Blur

    Started by mrstardust, November 11th, 2011 13:44
    • Replies: 1
    • Views: 1,465
    November 11th, 2011, 14:26 Go to last post

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