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NVIDIA Advanced Rendering Forum: XSI

XSI specific mental ray topics

  1. XSi 4.2 : fast SSS shader

    Started by j.uriarte, January 4th, 2005 18:13
    • Replies: 2
    • Views: 7,228
    July 7th, 2005, 23:42 Go to last post
  2. New topic about Metal ray with XSI

    Started by Balta, July 7th, 2005 19:48
    • Replies: 1
    • Views: 5,610
    July 8th, 2005, 13:20 Go to last post
  3. No update when camera transformation changes

    Started by sascha, October 25th, 2005 16:14
    • Replies: 0
    • Views: 3,694
    October 25th, 2005, 16:14 Go to last post
  4. sample jitter bug

    Started by sjannuz, November 4th, 2005 16:49
    • Replies: 4
    • Views: 8,503
    November 17th, 2005, 16:55 Go to last post
  5. SPDL parameters...

    Started by dlanier, January 29th, 2006 13:17
    • Replies: 5
    • Views: 11,139
    January 31st, 2006, 07:10 Go to last post
  6. Getting render time information

    Started by visualboo, January 29th, 2006 17:05
    • Replies: 1
    • Views: 4,206
    February 2nd, 2006, 02:38 Go to last post
  7. Custom contour shaders

    Started by dlanier, January 15th, 2006 14:06
    • Replies: 5
    • Views: 9,589
    February 4th, 2006, 08:19 Go to last post
  8. Shader causes xsi-crash

    Started by Robert Zeltsch, September 27th, 2006 11:10
    • Replies: 1
    • Views: 3,338
    September 27th, 2006, 11:42 Go to last post
  9. SPDL setting a shader as an input parameter ?

    Started by dlanier, November 3rd, 2006 13:00
    • Replies: 2
    • Views: 3,651
    November 6th, 2006, 07:12 Go to last post
  10. Retrieving UVs ?

    Started by dlanier, November 8th, 2006 15:55
    • Replies: 1
    • Views: 3,524
    November 8th, 2006, 16:09 Go to last post
  11. DGS shader in XSI

    Started by Tanya613, December 26th, 2005 02:33
    • Replies: 3
    • Views: 6,948
    November 27th, 2006, 21:29 Go to last post
  12. How to declare shader that does not exist in scene?

    Started by Puppet, December 8th, 2006 09:38
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,068
    December 11th, 2006, 11:49 Go to last post
  13. RenderChannels in XSI6

    Started by jankin, January 10th, 2007 17:59
    • Replies: 1
    • Views: 3,600
    January 11th, 2007, 11:51 Go to last post
  14. How Do I make a good car paint

    Started by Balta, January 24th, 2007 14:04
    • Replies: 1
    • Views: 5,283
    January 24th, 2007, 14:19 Go to last post
  15. Guid filters ?

    Started by dlanier, November 9th, 2006 10:37
    • Replies: 2
    • Views: 3,987
    February 16th, 2007, 22:08 Go to last post
  16. Getting a List of Objects with a SPDL

    Started by manuaarts, February 16th, 2007 17:40
    • Replies: 4
    • Views: 4,546
    February 17th, 2007, 16:26 Go to last post
  17. XSI 6 and motion blur

    Started by bart, March 30th, 2007 03:04
    • Replies: 2
    • Views: 4,644
    March 30th, 2007, 18:59 Go to last post
  18. fast sss and framebuffer

    Started by mr_dooo, April 4th, 2007 09:57
    • Replies: 0
    • Views: 3,334
    April 4th, 2007, 09:57 Go to last post
  19. XSI and Particle Billboards

    Started by shadersrjj, April 15th, 2007 19:07
    • Replies: 1
    • Views: 3,806
    April 20th, 2007, 12:43 Go to last post
  20. XSI 6 and texture space 0 mapping

    Started by bart, March 11th, 2007 03:51
    • Replies: 4
    • Views: 5,484
    April 26th, 2007, 15:52 Go to last post

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