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NVIDIA Advanced Rendering Forum: Getting Started

Shader discussion for beginners

  1. Sticky Thread Sticky: Compiling on Windows with MS VC Express 2008 and mr 3.6+

    Started by bart, February 26th, 2008 01:26
    2 Pages
    1 2
    • Replies: 17
    • Views: 21,334
    September 3rd, 2010, 19:00 Go to last post
  2. Sticky Thread Sticky: Those tricky arrays....

    Started by zap andersson, September 3rd, 2005 20:07
    • Replies: 6
    • Views: 12,396
    November 25th, 2005, 10:59 Go to last post
  3. Sticky Thread Sticky: Helpful data to include in your posts

    Started by bart, December 21st, 2004 20:14
    • Replies: 0
    • Views: 7,440
    December 21st, 2004, 20:14 Go to last post
    • Replies: 9
    • Views: 3,584
    August 12th, 2016, 18:26 Go to last post
  1. abcimport shader - maya 2016

    Started by Scott_kvfx, November 25th, 2015 23:10
    • Replies: 1
    • Views: 1,776
    December 9th, 2015, 18:47 Go to last post
  2. problem using mi_eval_color

    Started by eddy, January 28th, 2015 12:44
    • Replies: 0
    • Views: 2,907
    January 28th, 2015, 12:44 Go to last post
  3. Help for evaluating a texture from my shader

    Started by eddy, January 26th, 2015 21:37
    • Replies: 0
    • Views: 1,126
    January 26th, 2015, 21:37 Go to last post
  4. Lightbulb Mental Ray Syntax Highlighters

    Started by AndrewHazelden, September 12th, 2013 23:10
    • Replies: 3
    • Views: 3,947
    January 6th, 2015, 05:50 Go to last post
  5. How do I scale value of frame buffer with adskShaderSDK?

    Started by zapp3lin, December 25th, 2014 14:48
    adskshadersdk, frame buffer, maya render pass
    • Replies: 0
    • Views: 1,021
    December 25th, 2014, 14:48 Go to last post
  6. Reading images in shaders

    Started by sannyasi, August 14th, 2014 20:22
    exr, image, lens, lookup, mi_lookup_color_texture
    • Replies: 0
    • Views: 2,561
    August 14th, 2014, 20:22 Go to last post
    • Replies: 5
    • Views: 6,108
    March 5th, 2014, 16:22 Go to last post
  7. EXR or other deep raster

    Started by ivandewolf, December 12th, 2013 22:19
    • Replies: 0
    • Views: 1,889
    December 12th, 2013, 22:19 Go to last post
  8. misss_fast_shader2 newbie

    Started by jpmanlangit, June 26th, 2013 22:07
    • Replies: 0
    • Views: 3,472
    June 26th, 2013, 22:07 Go to last post
  9. Custom Shaders and Batch Rendering (Maya)

    Started by mynameisjohn, June 8th, 2013 11:13
    2 Pages
    1 2
    • Replies: 13
    • Views: 7,665
    June 16th, 2013, 03:23 Go to last post
  10. 3Ds Max Include File

    Started by designmule, May 21st, 2013 22:53
    • Replies: 3
    • Views: 2,715
    May 22nd, 2013, 18:34 Go to last post
  11. Maya Fluid render problem

    Started by haggi, May 3rd, 2013 14:23
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 9,008
    May 15th, 2013, 00:34 Go to last post
    • Replies: 0
    • Views: 2,123
    May 5th, 2013, 19:31 Go to last post
  12. Geometry shader with a userdata input

    Started by jb_alvarado, May 1st, 2013 19:21
    • Replies: 0
    • Views: 1,801
    May 1st, 2013, 19:21 Go to last post
  13. lens shader - strange behaviour

    Started by nospitters, April 18th, 2013 16:29
    • Replies: 1
    • Views: 2,208
    April 18th, 2013, 17:45 Go to last post
    • Replies: 0
    • Views: 2,025
    April 14th, 2013, 13:51 Go to last post
  14. Speckles in custom shader

    Started by mrueg, February 27th, 2013 16:15
    • Replies: 4
    • Views: 3,743
    March 12th, 2013, 01:02 Go to last post
  15. Multi-Pass Render from one Shader?

    Started by mynameisjohn, December 5th, 2012 03:59
    • Replies: 5
    • Views: 4,929
    February 28th, 2013, 15:40 Go to last post
  16. Unified Sampling

    Started by FalconCrest, November 2nd, 2012 14:17
    • Replies: 4
    • Views: 3,278
    January 24th, 2013, 14:46 Go to last post

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