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NVIDIA Advanced Rendering Forum: Advanced

Advanced shader discussion

  1. Sticky Thread Sticky: Shader beta testing signup

    Started by bart, January 24th, 2007 04:23
    15 Pages
    1 2 3 ... 15
    • Replies: 145
    • Views: 69,936
    February 25th, 2014, 22:46 Go to last post
  2. Sticky Thread Sticky: color array inputs and evaluation

    Started by bart, November 28th, 2006 04:50
    2 Pages
    1 2
    • Replies: 15
    • Views: 18,751
    May 8th, 2009, 16:36 Go to last post
  3. Sticky Thread Sticky: Development Users

    Started by bart, June 6th, 2012 23:43
    • Replies: 5
    • Views: 6,405
    September 4th, 2013, 22:28 Go to last post
  1. Material ID Shader

    Started by Ian_, June 11th, 2009 01:58
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 93,710
    February 9th, 2011, 19:08 Go to last post
  2. Layering Library MILA - Download Link

    Started by tristratos, January 24th, 2013 10:13
    12 Pages
    1 2 3 ... 12
    • Replies: 110
    • Views: 37,917
    March 2nd, 2015, 15:18 Go to last post
  3. New 3.6 Framebuffer API

    Started by bart, February 29th, 2008 01:12
    6 Pages
    1 2 3 ... 6
    • Replies: 52
    • Views: 19,599
    May 20th, 2009, 21:18 Go to last post
  4. Getting the bounding box of an object ?

    Started by dlanier, January 15th, 2006 20:27
    2 Pages
    1 2
    • Replies: 18
    • Views: 13,873
    February 5th, 2006, 02:16 Go to last post
  5. Scanning object and tesselating them

    Started by dlanier, April 27th, 2006 10:32
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 13,618
    January 24th, 2007, 16:14 Go to last post
  6. Developing shaders for unified sampling

    Started by bart, January 25th, 2012 01:27
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 12,786
    March 1st, 2013, 20:12 Go to last post
  7. MR Shader Writing for Maya!!!

    Started by JorgePimentel, July 2nd, 2005 02:13
    2 Pages
    1 2
    • Replies: 10
    • Views: 12,351
    July 5th, 2005, 16:23 Go to last post
  8. light shader casts only shadow

    Started by skywalker, August 11th, 2005 02:25
    2 Pages
    1 2
    • Replies: 11
    • Views: 11,743
    August 23rd, 2005, 20:49 Go to last post
  9. Normal interpolation

    Started by sascha, January 3rd, 2005 11:54
    • Replies: 6
    • Views: 11,083
    January 5th, 2005, 13:42 Go to last post
  10. Geting ParticleIndex From Shader Function

    Started by Djiki, March 30th, 2006 22:41
    2 Pages
    1 2
    • Replies: 10
    • Views: 10,532
    April 18th, 2006, 23:42 Go to last post
  11. Making an instance of instance group with geoshader in

    Started by philipp, February 21st, 2006 13:47
    • Replies: 9
    • Views: 10,381
    February 25th, 2006, 16:35 Go to last post
  12. Light direction

    Started by Puppet, December 26th, 2005 15:30
    2 Pages
    1 2
    • Replies: 13
    • Views: 10,211
    December 29th, 2005, 10:34 Go to last post
  13. Stereo Panorama

    Started by randomizer, August 8th, 2005 23:30
    • Replies: 7
    • Views: 10,073
    May 27th, 2014, 16:37 Go to last post
  14. Explicit multi-threading (OpenMP)

    Started by rivierakid, March 21st, 2011 15:23
    2 Pages
    1 2
    shader
    • Replies: 10
    • Views: 9,981
    March 22nd, 2012, 11:54 Go to last post
  15. shadow and normal problem

    Started by Puppet, January 24th, 2006 11:38
    2 Pages
    1 2
    • Replies: 12
    • Views: 9,895
    January 28th, 2006, 13:18 Go to last post
  16. Getting position of an object

    Started by dlanier, April 26th, 2006 17:29
    2 Pages
    1 2
    • Replies: 11
    • Views: 9,145
    May 10th, 2006, 11:22 Go to last post
  17. Compiling in Windows, using a Cygwin/mingW environment

    Started by bart, July 16th, 2005 08:24
    • Replies: 3
    • Views: 8,904
    July 26th, 2005, 09:51 Go to last post
  18. vector displacement

    Started by haggi, December 2nd, 2010 22:45
    2 Pages
    1 2
    • Replies: 16
    • Views: 8,826
    May 10th, 2011, 23:50 Go to last post
  19. mia_material_x phenomena question

    Started by parker, May 12th, 2008 20:55
    2 Pages
    1 2
    • Replies: 11
    • Views: 8,365
    September 24th, 2009, 02:42 Go to last post
  20. Ray casting with MAP API?

    Started by ryan47, June 4th, 2010 12:51
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 8,243
    August 10th, 2010, 21:24 Go to last post

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