Search:

Type: Posts; User: MichaelBellamy; Keyword(s):

Page 1 of 9 1 2 3 4

Search: Search took 0.22 seconds.

  1. Replies
    1
    Views
    5,339

    Hi. These forums are no longer actively...

    Hi. These forums are no longer actively monitored:

    https://forum.nvidia-arc.com/showthread.php?16473-Please-migrate-to-the-new-forums-link-within
  2. Replies
    11
    Views
    3,519

    Just a reminder that these forums are no longer...

    Just a reminder that these forums are no longer actively monitored:

    https://forum.nvidia-arc.com/showthread.php?16470-Please-migrate-to-the-new-forums-link-within
  3. Replies
    3
    Views
    1,761

    Hi Twigho, Are you still having problems with...

    Hi Twigho,

    Are you still having problems with this scene?

    Your first problem might possibly be caused by the fact that you have two element selected in the scene explorer ("Vetements" and...
  4. Replies
    3
    Views
    1,243

    Hi, Your username is now "rfollett", the same...

    Hi,

    Your username is now "rfollett", the same as on this forum. You will need to sign in on the new forum, using the "User Name" and "Password" boxes in the top right of your screenshot, in order...
  5. Replies
    3
    Views
    1,243

    Hi, I've just checked and you are a full...

    Hi,

    I've just checked and you are a full registered user on the new forum so you should be able to log in and post without any problems. The only possible problem is that your username is...
  6. Hi Bernd, Just to confirm, is this the same...

    Hi Bernd,

    Just to confirm, is this the same issue you talked about here? Just looking at the pictures it appears that it is. Nvidia are still working on this bug, but as soon as there is a fix we...
  7. Please migrate to the new forums - link within

    Dear Iray Server forum users,

    As you are hopefully by now aware, the sale and support of the Iray plugins (Iray for Max, Iray for Maya and Iray for Rhino) and Iray Server are now handled through a...
  8. Please migrate to the new forums - link within

    Dear Iray for Rhino forum users,

    As you are hopefully by now aware, the sale and support of the Iray plugins (Iray for Max, Iray for Maya and Iray for Rhino) and Iray Server are now handled...
  9. Please migrate to the new forums - link within

    Dear Iray for Maya forum users,

    As you are hopefully by now aware, the sale and support of the Iray plugins (Iray for Max, Iray for Maya and Iray for Rhino) and Iray Server are now handled through...
  10. Sticky: Please migrate to the new forums - link within

    Dear Iray for 3ds Max forum users,

    As you are hopefully by now aware, the sale and support of the Iray plugins (Iray for Max, Iray for Maya and Iray for Rhino) and Iray Server are now handled...
  11. Replies
    6
    Views
    2,538

    Sticky: Hi Bernd, Please see Robin's post here...

    Hi Bernd,

    Please see Robin's post here, which should hopefully answer most of your questions.

    0x1 Software and migenius are responsible for the Iray for Maya and Iray for Rhino plugins, while...
  12. Replies
    11
    Views
    3,619

    Hi Jeff (and others), Just to try and clear up...

    Hi Jeff (and others),

    Just to try and clear up some of the confusion with the product names...

    NVIDIA develop the core Iray rendering engine/SDK. Iray+ is an extended SDK built around this,...
  13. Replies
    11
    Views
    3,619

    Hi Nik, 1. You don't need to wait to download...

    Hi Nik,

    1. You don't need to wait to download the 1.6 plugin installer, you can do this now. But you should wait before updating your licence yes.
    2. 1.6 supports the latest (Volta) cards so this...
  14. Hi Willy, Assuming you are using Iray+ for 3ds...

    Hi Willy,

    Assuming you are using Iray+ for 3ds Max, and also that you are using the PhysicalSky lighting environment, be aware that this is all physically-based and so the sun is many, many times...
  15. Replies
    3
    Views
    1,761

    Hi Hugo, The Texture Compression issue you...

    Hi Hugo,

    The Texture Compression issue you mention is a bug that we already know about and will fix in an upcoming release.

    We'll have a look at the other problems and get back to you.
    ...
  16. Replies
    12
    Views
    3,014

    HI Nik, I've had a look at this and it seems...

    HI Nik,

    I've had a look at this and it seems to be the same bug that Bernd is seeing with the glass box in his case. It looks like this has been around since v1.3 so it's kind of strange that...
  17. Replies
    12
    Views
    3,014

    Hi Bernd, I'm still not sure if Nik's problem...

    Hi Bernd,

    I'm still not sure if Nik's problem is the same as your problem here, but I can confirm that your bug was NOT present in v1.1 or v1.2. It seems it was introduced in v1.3. That's useful...
  18. Replies
    12
    Views
    3,014

    Hi Nik, This might be the same as the issue...

    Hi Nik,

    This might be the same as the issue Bernd is seeing as you say. We're looking at that bug now. If you set a small rotations on the object (around 0.5 degrees or larger) does this fix the...
  19. Hi Bernd, This isn't related to the glass...

    Hi Bernd,

    This isn't related to the glass material and it looks like a bug when very small rotations are set on an object (close to 0 or close to 90 degrees for example). Obviously this doesn't...
  20. Hi Jeff, Unfortunately it's not possible to...

    Hi Jeff,

    Unfortunately it's not possible to set layers to ignore underlying bump maps, but a workaround is to just set an inverse bump map on the layer you don't want to be affected to cancel it...
  21. Replies
    7
    Views
    1,456

    Hi Nik, At the moment you would just have to...

    Hi Nik,

    At the moment you would just have to create, for example, your own "LED" material library and create them as full materials. Do other renderers allow you to create and save custom presets...
  22. Replies
    7
    Views
    1,456

    Hi Nik, The templates are built into Iray+ so...

    Hi Nik,

    The templates are built into Iray+ so they cannot be changed or modified. They are essentially just presets of Colour Temperature, Tint and Intensity. You can set all these manually by...
  23. Replies
    2
    Views
    661

    Hi Jkinkin, This looks like a z-fighting...

    Hi Jkinkin,

    This looks like a z-fighting artefact to me. You can get this if you use a Physical Sky for lighting and you have either of the boxes in the "Ground" group selected ("Shadows" or...
  24. Replies
    230
    Views
    40,383

    Sticky: I really like those ice pictures Bernd. The last...

    I really like those ice pictures Bernd. The last one in particular looks very realistic!
  25. Replies
    4
    Views
    1,335

    Hi Shad, The first warnings that you see are...

    Hi Shad,

    The first warnings that you see are likely due to an out of date installation of the MDL Material Exchange. If you open the nvidia Professional Application Center (either form the Start...
Results 1 to 25 of 221
Page 1 of 9 1 2 3 4