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    All right, I would like the new username to be:...

    All right, I would like the new username to be: heavymetalfox

    Thanks
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    user name change

    how can I change my forum username?
    I cant see the option in the "edit Profile" section.
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    Don't think this kind of bad quality video is...

    Don't think this kind of bad quality video is even close to what users from Arnold or Vray get. All main high quality resources like digital tutors, gnomon workshop, Linda, there'all switching to...
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    It was removed from "NVIDIA mental ray for Maya"...

    It was removed from "NVIDIA mental ray for Maya" 2 says ago and then put again there today.
    Still no answers for my question though.
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    Sticky: no answer as usual...

    no answer as usual...
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    Why was this post moved from "NVIDIA mental ray...

    Why was this post moved from "NVIDIA mental ray for Maya" to the "Legacy by Application"????

    Are you guys trying to silence me out because you don't like the questions that I raise?
    Did you move...
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    Where do I except to see those videos? Why do...

    Where do I except to see those videos?

    Why do you guys always focus on schools instead of studios? I think this is the wrong approach even if a graduate spent 3 years learning MR, when he will...
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    Mental Ray resources

    Since Autodesk Maya ditched their primary renderer as Mental Ray, where are mental ray users supposed to get nice video tutorials in the future?

    I have been using Mental Ray for the last 12 years...
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    Sticky: That's great! But since Autodesk Maya ditched...

    That's great!
    But since Autodesk Maya ditched their primary renderer as Mental Ray, where are mental ray users supposed to get nice video tutorials in the future?

    I have been using Mental Ray...
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    Maybe a streamlined workflow inspired by...

    Maybe a streamlined workflow inspired by something like this could be the first step:
    https://www.youtube.com/watch?v=yhGjCzxJV3E
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    Easier said then done, you haven't given me any...

    Easier said then done, you haven't given me any convincing example done in MR/Maya.
    Where do you start if you want to achieve clean lines? what's the guidelines? do you have an applied example?
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    I am totally aware that...

    I am totally aware that post-processing/composting is the way to go. However you have to start with a descent base from Maya/MR, something that is non existent for the moment in my opinion.
    I know...
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    Of course, I almost forgot that MR doesn't have a...

    Of course, I almost forgot that MR doesn't have a toon shader only contours.
    The images that you posted are very good example of how far away Maya/MR is far away from a production quality cell shade...
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    Are you suggesting using MR for contour lines and...

    Are you suggesting using MR for contour lines and Maya Toon shader for the inside shading? How is this better than using Mental Ray shaders for the contour and the inside shading?


    Whatever...
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    this clip is the one and only example of mental...

    this clip is the one and only example of mental ray emulating a descent cell shade look, all the other example on the web are horrible and look very CGish.

    Let's say I go with Mental ray: how can...
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    Modern cell shade technique

    I have played around alot with the mental ray toon shader look.
    In general the results are not very descent, and this aspect of mental ray didn't evolve much.
    The renders are still a far cry from a...
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    I just tested the point light fog, it works...

    I just tested the point light fog, it works unpredictably in Mental ray. How is it supposed to be used anyways?
    With all the changes happening to the lights workflow in Mental Ray for Maya, there...
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    What about spot lights? should one also use an...

    What about spot lights? should one also use an area light for that?
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    Well, there is alot of things in the maya point...

    Well, there is alot of things in the maya point light for instance that are irrelevant to mental ray and can be a source of confusion like "light effects/light fog/light glow/shadow color..."
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    Ok but if the goal here is to avoid confusion and...

    Ok but if the goal here is to avoid confusion and I quote:
    "On integration, Mental Ray seemed like an afterthought in Maya. You needed to borrow and hijack a lot of Maya elements and tack on mental...
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    Does this mean that we still have to create maya...

    Does this mean that we still have to create maya native point lights and spotlights and attach a mental ray shader to it like the mis_physical_light?
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    Mental ray new modern lights

    in Mental ray for Maya 2016, there are pure new mental ray lights (hurray!):
    https://nvidiamentalray.files.wordpress.com/2015/04/createlightmenu1.png

    But I don't see point lights, spot lights or...
  23. I agree that lighting should be done in Maya....

    I agree that lighting should be done in Maya.
    But what if I have a maya render in After Effects with heavy color grading filters (ex: red giant's magic bullet look filters), each time I want to...
  24. Because Its so tedious and unefficient how things...

    Because Its so tedious and unefficient how things are right now, each time you do a tweak to your lighting you have to render in maya then export your render to a composting software, replace the old...
  25. MR integrated to compositing softwares?

    It seems that "seamless" is the word describing best the future of offline rendering engines.
    Its a must I think since you always need to see the final result when you hit render (raw render+post...
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