Search:

Type: Posts; User: GBOT; Keyword(s):

Search: Search took 0.16 seconds.

  1. Replies
    0
    Views
    6,674

    Catch FG rays in volume shader

    HI all,
    I am writing a simple volume shader which receives density and color as input textures, so it should only performs basic raymarch and lighting. I have implemented all stuff what i was needed...
  2. Replies
    0
    Views
    1,683

    Problem with access user attribute

    Hi Guys!
    I try to write my simple 3D texture for XSI and I need to get some data from Particle cloud (ICE attribute) . I started from modyfing of SDK example, here is code that works fine if I want...
Results 1 to 2 of 2