Search:

Type: Posts; User: van_der_goes; Keyword(s):

Page 1 of 3 1 2 3

Search: Search took 0.21 seconds.

  1. Replies
    2
    Views
    1,834

    Thank you Randreas. I had a hard times finding...

    Thank you Randreas.
    I had a hard times finding the right page.

    Here's the link for anyone having the same problem.
    ...
  2. Replies
    2
    Views
    1,834

    Mental ray for Maya 2016 ext2?

    Hi,

    has mental ray for maya 2016 ext2 been released? I can't find it anywhere on the autodesk sites.

    Thanks
  3. You can use the smooth mesh with just 1...

    You can use the smooth mesh with just 1 subdivision and then apply the approximation with the desired subdivisions less 1. The smooth mesh should take care of creases and uvs, at least partially, and...
  4. Replies
    2
    Views
    3,843

    Did you read this post? ...

    Did you read this post?

    http://blog.mentalray.com/2015/12/22/nvidia-vmaterials/
  5. I forgot to say, I'm on maya 2016 sp2.

    I forgot to say, I'm on maya 2016 sp2.
  6. mila mix translucent ad mr IBL don't work

    Hi,

    I'm working on a couple of projects with a lot of trees and plants.
    I'm using for the first time mila materials for everything, but I can't get the leaves right.

    My light setup is a simple...
  7. Thread: gi next

    by van_der_goes
    Replies
    7
    Views
    2,524

    It works from maya 2016 sp2. Make sure to install...

    It works from maya 2016 sp2. Make sure to install mr and satellite sp2 too.
  8. Replies
    3
    Views
    1,299

    Thanks Kzin, setting "visible as environment" to...

    Thanks Kzin, setting "visible as environment" to off in the ibl render stats fixes the problem.

    However in my opinion the compensation should be automatic for GI next when emit light is enabled.
  9. Replies
    3
    Views
    1,299

    GI Next doubles light from environment?

    Hi everyone,

    I'm playing with GI next and I can't make it work correctly.
    I'm using it for an exterior and in conjunction with ibl emit light option.

    It seems to me that it doubles the energy...
  10. Installing sp2 fixes the problem. Now Gi next...

    Installing sp2 fixes the problem. Now Gi next works with satellite. Thanks!
  11. Yes, I know, but I'm trying to achieve the...

    Yes, I know, but I'm trying to achieve the smoothness of OpenSubdiv Adaptive only at rendertime, thus keeping the viewport very light. Btw, OpenSubdiv adaptive does not seem to be correctly...
  12. Thanks Steve. The approximation node respects...

    Thanks Steve.
    The approximation node respects full creases of OpenSubdiv. I read somewhere that partial creases where not supported in the past due to a patent in maya's old catmull clark subdivs. I...
  13. Open Subdivs and partial crease not working (approximation node)

    Hi,

    I can't get partial creases on my mesh when using opensubdivs and approximation node. Is there a way to make them work together?

    Thanks.
  14. I just installed maya sp1 but still gi next...

    I just installed maya sp1 but still gi next doesn't work with satellite. When do you think a fix will be available?
  15. Great, thanks!

    Great, thanks!
  16. Gi next crashes mental ray satellite in 2016

    Hi,

    There's an issue with the new gi next and mental ray satellite.

    I'm getting a fatal error:
    GPU 1.8 302 MB fatal 871109: runtime exception 0xc0000005: access violation
    MSG 0.2 452 MB fatal...
  17. Replies
    4
    Views
    1,702

    You can use mia_env_blur with the ibl node. Just...

    You can use mia_env_blur with the ibl node. Just plug it in the environment slot of the shading Group of each other material you need to use it with. It should work without any connection between the...
  18. Replies
    13
    Views
    3,868

    I had a similar problem with satellite when I was...

    I had a similar problem with satellite when I was working on my old workstation, an ancient amd athlon 64, while satellite were quad core xeon. Since I switched to a more recent Intel i7 never had...
  19. Sticky: Thanks, great script! I'm playing with iray...

    Thanks, great script!

    I'm playing with iray inside maya 2015 and it seems that file textures plugged into color slots of mia_material_x get automatically linearized. Is it possible or am I doing...
  20. Do you load the assembly object (the .mi file)...

    Do you load the assembly object (the .mi file) directly into your final scene? I usually save the proxy object as a separate scene with the same unit as the scene that I exported the assembly file....
  21. Replies
    38
    Views
    11,707

    Will this technology use system ram or gpu's?

    Will this technology use system ram or gpu's?
  22. Replies
    5
    Views
    1,881

    Maybe my solution is naif, but you can assign a...

    Maybe my solution is naif, but you can assign a matte pass to your object and use it as the alpha.
  23. I'd also like to know which method is best to...

    I'd also like to know which method is best to scale area lights. Btw, most times i use area lights I need to scale them.
  24. Replies
    8
    Views
    6,027

    As far as I can remember in maya 2013 you can...

    As far as I can remember in maya 2013 you can have camera motion vector with raytrace on by enabling it with " trace camera motion vectors " string option. (Default is off) I did not test it so I...
  25. Ok, I don't know why but now user_ibl_env and...

    Ok, I don't know why but now user_ibl_env and unified sampling work correctly together. I was doing something wrong but I could not understand what it was. I have to investigate more.
    For the noise...
Results 1 to 25 of 51
Page 1 of 3 1 2 3