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    problem using mi_eval_color

    I'm writing a projection shader for Maya/MentalRay (not for fun, but because I need to add extra features), but it does not work as expected.

    - using a connection image.message ->miTag...
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    4,284

    Help for evaluating a texture from my shader

    I'm writing a simple projection shader for Maya/MentalRay (not for fun, but because I need extras features).

    - The shader works fine if I connect the texture message to an int (miTag) arg in my...
  3. Looking for 3D PROGRAMMER as partner on innovative 3D tools [C/C++]

    Hi,
    I've worked for more than 15 years as visual effect supervisor (France, Brazil) . I'm now looking for a partner interested in helping to develop and commercialize 3D plugins/tools I've designed,...
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