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    Nonlinear light propagating

    Hallo all!

    I try to write a Shader which realize nonlinear light propagation. The idea is to trace along the curves, not the lines. I will divide a curve into many small segments and trace...
  2. Thank you very much for your answer. It seems...

    Thank you very much for your answer. It seems that I've made a mistake as I calculated the luminance. I've thought that distribution of light should be uniform, but it is Lambertian, so I have 1/pi...
  3. Coefficient cm2_factor in mia_photometric_light

    Does someone know the meaning of this parameter? I connect mia_photometric_light shader to the rectangular area light of the area 1 m^2 and give the light power 1 lm in manual flux mode. Then I have...
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