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  1. Since the mentaltray will no longer be...

    Since the mentaltray will no longer be distributed. Do you have plans to make it completely free?
  2. It should be fixed in mr 1.2.x If you are...

    It should be fixed in mr 1.2.x

    If you are using only single machine, you may try to render with "Render Sequence" instead of MayaBatch. Or mentalRay stand alone. But you have to load textures...
  3. 1. What mr version? 2. Do you have any...

    1. What mr version?
    2. Do you have any ColorTransform error in your render log?
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    Thanks. It will be great if you fix it. ...

    Thanks. It will be great if you fix it.

    Currently, I'm using a pretty stupid trick as a workaround.


    miColor black_color = {0.f, 0.f, 0.f, 0.f};
    miUint *buftf_pt = (miUint...
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    Maya scene

    Maya scene
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    Here is *.mi scene and simple shader with source...

    Here is *.mi scene and simple shader with source code in attachment.
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    user buffers garbage

    I have a issue with garbage in all user framebuffers if GI-Next enabled and tile render used.

    9723

    I have to cleanup buffers before put some data.


    mi_fb_get(state, direct_specular_buf,...
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    Thanks for this feature in PAC. 1. But still no...

    Thanks for this feature in PAC.
    1. But still no any press release for other users that have no PAC installed. I mean just thread on this forum or blog.
    2. I can't see fix for ColorManagement in...
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    Progress in progressive

    Is there any way to improve progress messages for Progressive mode. I just need % in range 1-100 for render farm parser.
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    Why not just always export all default...

    Why not just always export all default ColorTransforms to mentalray without any interaction with Maya Color Management? Just always export all static profiles. It will solve issue for 99% of cases.
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    Just press "6" in Viewport2.0 before first render...

    Just press "6" in Viewport2.0 before first render in Maya session.
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    It's about 20 seconds for me for the first and...

    It's about 20 seconds for me for the first and second image.

    P.S. For fix ColorTransform errors you should display your textures in Viewport2.0 or Hypershade preview before pressing render for the...
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    Looks like I found a workaround to the problem....

    Looks like I found a workaround to the problem.
    If you start Maya and press Render with mentalray in the empty scene, all followed scenes will be rendered with broken ColorTransforms. And it's not...
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    to juri: It's not only sattellite or mi issue....

    to juri: It's not only sattellite or mi issue. Same error for usual Render View rendering. And still no solution for Maya2017 Update 4.
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    Is there any news regarding this issue? May be...

    Is there any news regarding this issue? May be solution for Up4?
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    I suppose it's Augodesk bug. Pixar Renderman...

    I suppose it's Augodesk bug.
    Pixar Renderman have similar problem.
    Our studio use only DG, because of Parallel is really buggy. It have also some issues with character rigs.
    Parallel mode was...
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    You may try to switch to old "DG" evaluation mode...

    You may try to switch to old "DG" evaluation mode in Preferences. New "Parallel" is to buggy.
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    Maya lost all shader connections

    We have a problem with shaders. Every time a scene is re-saved in Maya where MR is not installed, the Shading Group loses its connection with mr shaders. For example, I send character with shading to...
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    The problem is that trick is not works anymore in...

    The problem is that trick is not works anymore in some cases.
  20. Only "GI Next" can works on GPU. Other stuff...

    Only "GI Next" can works on GPU. Other stuff works only on CPU.
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    Color Transform bug

    How are things with missed Color Transform bug? Soon it will be 1.5 years since nVidia can not fix it.
    And as far as I can see in 3.14.3.41 everything became worse.
    In some scenes, I always see the...
  22. Thread: Update

    by Puppet
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    This is exactly what I'm talking about. At the...

    This is exactly what I'm talking about.
    At the forum and in other places, no one has ever written about any releases other than 1.0.
    Therefore, if mr is not already installed, then you will never...
  23. Thread: Update

    by Puppet
    Replies
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    1,965

    Can you report new versions publicly? Now all...

    Can you report new versions publicly?
    Now all the new versions came out quietly, without announcement and release notes.
    During the beta test, I always skipped releases, because nowhere was it...
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    Ohh. It's get_mdl_modules() recursion over all...

    Ohh. It's get_mdl_modules() recursion over all project structure, that takes about 1 hour for our working project!
    I just comment recursion and it works fine now. :)
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    It seems I found the cause of the hang of...

    It seems I found the cause of the hang of Mayatomr.
    It's get_mdl_modules() call to root of the project, that "read only".

    get_mdl_modules('//server/some_project')
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