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  1. ^(Le E) The above LPE should work the same in...

    ^(Le E)

    The above LPE should work the same in MAX as it does in MAYA, unless your IBL is not an environment light. Unfortunately I don't have either MAX or MAYA in front of me to test this out.
    ...
  2. Let's see if I can answer your questions. Often...

    Let's see if I can answer your questions. Often there are multiple ways to do things, so pick the solution that works for you.

    01. Turn off the HDRI IBL background.

    There are a couple of ways...
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    I'd also suggest downloading the installer again....

    I'd also suggest downloading the installer again. It's possible it may have downloaded corrupt.
  4. Thread: Iray for maya

    by rossh
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    966

    There is a version of Iray that comes with Max,...

    There is a version of Iray that comes with Max, built upon the older mental ray architecture, but all the latest Iray plugins built with the newer Iray architecture (including Iray for Maya and Iray+...
  5. Not entirely sure what you mean by extract a...

    Not entirely sure what you mean by extract a color of 255,255,0. If you mean do some sort of greenscreen (or in your example yellowscreen!) mask extraction from a texture input, then yes.

    You just...
  6. I had a little play with MDL and created this set...

    I had a little play with MDL and created this set of functions you can use in SD to make other materials. This is one of the cool things about MDL, it's not just shaders you can create but utility...
  7. I haven't really used SD to create MDL files, I...

    I haven't really used SD to create MDL files, I tend to create them by hand myself, so I'd suggest posting your question on their forum. Having said that, we do use SD internally to help create...
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    I have an AxF file that also starts with numbers...

    I have an AxF file that also starts with numbers I can test. It loads but replaces the first number of the name with an X.

    Simply renaming the axf file doesn't work as it seems to use a name...
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    I suspect it's the name of the axf files. ...

    I suspect it's the name of the axf files.

    Maya does not like nodes that start with a number. You can't create any manually but some may be being generated automatically.

    I would try renaming...
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    IFM doesn't support maya shaders. Use the Iray...

    IFM doesn't support maya shaders. Use the Iray shaders located in the Iray section of the hypershade...

    9224

    There is an option in the render settings to change the color of the default 'debug'...
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    I've seen this error before. This is an issue...

    I've seen this error before. This is an issue with the new MAYA workspaces. To clear this error you can try cycling the presets.

    For example, if you are using the default Maya Classic* preset...
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    Oops, left a loud error warning and an obsolete...

    Oops, left a loud error warning and an obsolete UI flag in the code. Here's a fixed up version.


    9168

    A search function would be nice but I don't know when I'll have the time to get back to...
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    Actually it isn't a bug, you just have to make...

    Actually it isn't a bug, you just have to make adjustments in your scene to work with the scene units you are using.

    We have a Legacy option in Iray Common render settings tab, Ignore scene...
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    vMaterial helper script

    9146

    vMaterials is a wonderful repository of ready to use materials. But the sheer number if them makes it hard to pick the one you would like without having to try it first. So I've written a...
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    Yes, this appears to be a bug. Should be fixed in...

    Yes, this appears to be a bug. Should be fixed in the next release of the plugin.
  16. Thread: WIP Line ar MDL

    by rossh
    Replies
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    3,952

    And here's one of the first renders I did. The...

    And here's one of the first renders I did. The car and spheres are 'lit' by the shader, the lines at 90 degrees to the light direction. There is also a toon style highlight.

    The floor uses a...
  17. Thread: WIP Line ar MDL

    by rossh
    Replies
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    Here's another scene I converted today. Couldn't...

    Here's another scene I converted today. Couldn't get the glass, ice and whisky to look good so created a new shader that allows for IOR and refraction. I also plugged the original source textures for...
  18. Thread: WIP Line ar MDL

    by rossh
    Replies
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    3,952

    WIP Line ar MDL

    Iray is great for photorealistic rendering, but the MDL language does allow for more artistic shaders (while breaking the physically based accuracy).

    I've been working on a non-photorealistic...
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    IRT (Iray Interactive) doesn't support motion...

    IRT (Iray Interactive) doesn't support motion blur so this will only be worth testing with Iray Photoreal. However after thinking about it, I suspect it may not be the exact issue you are having.
    ...
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    Not sure if this is the culprit in your case, but...

    Not sure if this is the culprit in your case, but if you have the time can you try rendering your sequence without motion blur on.
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    Oh, no problem at all. Your question was a great...

    Oh, no problem at all. Your question was a great example as to why LPE's are worth learning. They are so much more powerful and customizable than normal render passes.

    Light passes are just as...
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    The final composite- half original, half color...

    The final composite- half original, half color shifted sphere...
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    Source MAYA file...

    8985
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    Great question. Actually using alpha is not...

    Great question.

    Actually using alpha is not the best solution here. Instead we can leverage the power of LPE's and capture the lightpaths associated with the red sphere, even if they are...
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    Lp E adheres to the format by being...

    Lp <R..> <...> E adheres to the format by being in the format: L <t m h> <t m h> E. Each <t m h> is a separate event.

    Lp just specifies a point light, whereas L stands for any time of light.
    ...
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    Still looking into it...

    Still looking into it...
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