Results 1 to 2 of 2

Thread: Export to Maya with MentalMill1.2

  1. #1
    Join Date
    Jun 2013
    Posts
    3

    Default Export to Maya with MentalMill1.2

    Could someone explain how to include a light to a material for export to Maya please?

  2. #2
    Join Date
    Dec 2010
    Posts
    17

    Default

    1.right botton in mill ,"create scene element->point light".
    2.select and export your network as a ".cgfx " file.
    3.in maya,create a point light,create a cgfx surface shader,import the cgfx file.
    4.connect maya point light node to cgfx node,like msl_light0_position or msl_light0_direction.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •