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Thread: Export to Maya with MentalMill1.2

  1. #1
    Join Date
    Jun 2013

    Default Export to Maya with MentalMill1.2

    Could someone explain how to include a light to a material for export to Maya please?

  2. #2
    Join Date
    Dec 2010


    1.right botton in mill ,"create scene element->point light". and export your network as a ".cgfx " file. maya,create a point light,create a cgfx surface shader,import the cgfx file.
    4.connect maya point light node to cgfx node,like msl_light0_position or msl_light0_direction.

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