Page 2 of 2 FirstFirst 12
Results 11 to 12 of 12

Thread: Important Fix for Mental Ray for 3ds Max 2018

  1. #11
    Join Date
    Dec 2004
    Marina Del Rey, California


    I met and had a good talk with RebusFarm at SIGGRAPH. Who are you talking to there?
    Barton Gawboy

  2. #12
    Join Date
    Oct 2009
    Salem, MA USA


    I forget who it was, and maybe since then they have added in MR for Max 2018. They didn't actually say they'd never load it in, it was just not a high priority. Ditto for the guys at RailClone: they didn't say "never" but they are in no rush either. That was/is my concern: do they believe MR is here to stay, or that it's just going to die off?

    Obviously I hope that it will not! But right now it'd be helpful for your overall user and customer base to hear something definitive. The more details the better.

    Doug Bowker

    Animation • Video • Motion Graphics

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts