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Thread: Hello developer, please, please fix the polygon render error fast !

  1. #1
    Join Date
    Jul 2015
    Location
    german / aachen
    Posts
    516

    Exclamation Hello developer, please, please fix the polygon render error fast !

    Hello developer,

    please, please fix the polygon render error fast!
    I had an important jop for a huge project for Philips this week and almost did not make the appointment because I had so many polygon render errors
    I would have to correct everything in the photoshop on saturday with night shift until sunday morning at 7 o'clock so that the rendering looked good.
    And had it then just in time to meet the deadline!
    I've tried everything with line and extrude, mesh and shell, box and edit poly and and and ... but again I had the error in rendering it. I was able to save some camera settings by slightly rotating the objects, but again and again I had more or less errors in them.
    I had the errors in normal areas with color and white,
    in almost all glass materials and also in 2d maps for logos.
    Only with loft objects the error is not visible!
    Have it with HDRI and PhysSky light the error in it
    If the render errors had not been, I would have finished the jop without problems on Friday afternoon !!!
    the stand was very large and therefore a lot of camera settings
    had, of course, you saw a lot of mistakes
    Unfortunately, I can not show the stand that it is still secret!

    Please bring out as soon as possible a version that does not have more errors in it!
    I can not really risk it with such jops to work with iray + if it is not fixed fast
    Below again a few renderings with the errors you already know
    I would also like to test it again with a beta version

    thx you
    Bernd

    Click image for larger version. 

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  2. #2
    Join Date
    Aug 2016
    Posts
    33

    Default

    I'm definitely getting these artifacts as well since upgrading to 1.6. They're an eyesore.

  3. #3
    Join Date
    Jan 2015
    Location
    Sheffield, UK
    Posts
    221

    Default

    Hi Bernd,

    Just to confirm, is this the same issue you talked about here? Just looking at the pictures it appears that it is. Nvidia are still working on this bug, but as soon as there is a fix we will release it.

    Michael
    QA Engineer, Lightworks

  4. #4
    Join Date
    Jul 2015
    Location
    german / aachen
    Posts
    516

    Default

    Yes, that's the known bug.
    I just wanted to get rid of my frustration once, because I have so much additional work

    Bernd

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