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Thread: Unwanted blured Photometric Lights In Reflections

  1. #1
    Join Date
    Mar 2018
    Location
    Berlin
    Posts
    1

    Post Unwanted blured Photometric Lights In Reflections

    Hi everybody!

    So this is may setup:
    -render is mental ray
    -a studio setup which contains 3 photometric lights and simple mesh with a
    a glossy arch& design material on it:

    reflection gloss: 1.0
    ior: 2

    in the scene there is also an hdr witch has a dimension of 2000x1000. it is plugged into
    a environment blur map.
    for the overall exposure control i using the logarithmic control.

    test_01_13-48.jpg

    as you can see that the photometric light above is completely blurred.
    i used work with vray but now i want to take a closer look on mental ray.

    is there a way to get sharper light reflection?

  2. #2
    Join Date
    Apr 2010
    Posts
    13

    Default

    Does turning off specular in the light's advanced effects\affect surfaces rollout work? Should also add that "Light shape visible in rendering" needs to be on for this to work and clean up the reflection.
    Last edited by FigureH; March 14th, 2018 at 17:50.

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